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comp
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gb.sdl.sound
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sound
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play
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Sound.Play (gb.sdl.sound)
Function
Play
(
[
Loops
As
Integer
,
FadeIn
As
Float
]
)
As
Channel
Finds a free channel and plays the sound on it. The channel is returned.
Loops
is how many times the sound will be played,
-1
meaning that the sound is played forever. By default the sound is played once.
FadeIn
is the fade-in duration in seconds if any. By default this is zero, i.e. there is no fading.