event handler
An
Události handler is a public
Metody of a
Třída that is called each time an
Události is raised by an
objekt having an observer of the same
Třída.
The name of the event handler is the "event name" of the
objekt, followed by an underscore, and the name of the event.
The event name of an object is usually the name you define in the development environment, but can be anything you want.
This name is attributed at object creation by the
NEW instruction.