event handler
An
evento handler is a public
método of a
clase that is called each time an
evento is raised by an
objeto having an observer of the same
clase.
The name of the event handler is the "event name" of the
objeto, followed by an underscore, and the name of the event.
The event name of an object is usually the name you define in the development environment, but can be anything you want.
This name is attributed at object creation by the
NEW instruction.